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Hierarchy

  • VehicleModCollection

Index

Constructors

constructor

Properties

Private _owner

_owner: Vehicle

Private Readonly _vehicleMods

_vehicleMods: Map<VehicleModType, VehicleMod> = ...

Private Readonly _vehicleToggleMods

_vehicleToggleMods: Map<VehicleToggleModType, VehicleToggleMod> = ...

Accessors

ColorCombination

  • get ColorCombination(): number
  • set ColorCombination(value: number): void

ColorCombinationCount

  • get ColorCombinationCount(): number

CustomPrimaryColor

  • get CustomPrimaryColor(): Color
  • set CustomPrimaryColor(color: Color): void

CustomSecondaryColor

  • get CustomSecondaryColor(): Color
  • set CustomSecondaryColor(color: Color): void

DashboardColor

HasAllNeonLights

  • get HasAllNeonLights(): boolean

IsPrimaryColorCustom

  • get IsPrimaryColorCustom(): boolean

IsSecondaryColorCustom

  • get IsSecondaryColorCustom(): boolean

LicensePlate

  • get LicensePlate(): string
  • set LicensePlate(text: string): void

LicensePlateStyle

  • get LicensePlateStyle(): LicensePlateStyle
  • set LicensePlateStyle(style: LicensePlateStyle): void

LicensePlateType

  • get LicensePlateType(): LicensePlateType

Livery

  • get Livery(): undefined | number
  • set Livery(value: undefined | number): void

LiveryCount

  • get LiveryCount(): number

NeonLightsColor

  • get NeonLightsColor(): Color
  • set NeonLightsColor(color: Color): void

PearlescentColor

PrimaryColor

RimColor

SecondaryColor

TireSmokeColor

  • get TireSmokeColor(): Color
  • set TireSmokeColor(color: Color): void

TrimColor

WheelType

WindowTint

Methods

areAllNeonLightsOn

  • areAllNeonLightsOn(): boolean

clearCustomPrimaryColor

  • clearCustomPrimaryColor(): void

clearCustomSecondaryColor

  • clearCustomSecondaryColor(): void

getAllMods

getMod

getToggleMod

hasNeonLight

hasVehicleMod

installModKit

  • installModKit(): void

isNeonLightsOn

setAllNeonLightsOn

  • setAllNeonLightsOn(on: boolean): void

setModColor1

setModColor2

setNeonLightsOn

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