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Hierarchy

  • VehicleDoorCollection

Index

Constructors

constructor

Properties

Private _owner

_owner: Vehicle

Private Readonly _vehicleDoors

_vehicleDoors: Map<VehicleDoorIndex, VehicleDoor> = ...

Methods

breakAllDoors

  • breakAllDoors(stayInTheWorld?: boolean): void

closeAllDoors

  • closeAllDoors(instantly?: boolean): void

getAllDoors

getDoors

hasDoor

openAllDoors

  • openAllDoors(loose?: boolean, instantly?: boolean): void

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