Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

  • NetworkedScene

Index

Constructors

Properties

Methods

Constructors

constructor

  • new NetworkedScene(pos: Vector3, rot: Vector3, rotationOrder: number, holdLastFrame: boolean, looped: boolean, sceneHash: number, animTime: number, animSpeed: number): NetworkedScene

Properties

Private scene

scene: number

Methods

addEntity

  • addEntity(entity: Entity, animDict: string, animName: string, speed: number, speedMultiplier: number, flag: number): void
  • Parameters

    • entity: Entity
    • animDict: string
    • animName: string
    • speed: number
    • speedMultiplier: number
    • flag: number

    Returns void

addPed

  • addPed(ped: Ped, animDict: string, animName: string, blendInSpeed: number, blendOutSpeed: number, duration: number, flag: number, playbackRate: number, p9: number): void
  • Parameters

    • ped: Ped
    • animDict: string
    • animName: string
    • blendInSpeed: number
    • blendOutSpeed: number
    • duration: number
    • flag: number
    • playbackRate: number
    • p9: number

    Returns void

start

  • start(): void

stop

  • stop(): void

Generated using TypeDoc