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Hierarchy

  • WeaponComponent
    • InvalidWeaponComponent

Index

Constructors

constructor

Properties

Protected Readonly componentHash

componentHash: WeaponComponentHash

Protected Readonly owner

owner: Ped

Protected Readonly weapon

weapon: Weapon

Accessors

Active

  • get Active(): boolean
  • set Active(value: boolean): void

AttachmentPoint

ComponentHash

DisplayName

  • get DisplayName(): string

HudStats

IsInvalid

  • get IsInvalid(): boolean

LocalizedName

  • get LocalizedName(): string

Methods

Static getAttachmentPoint

Static getComponentDisplayNameFromHash

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