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Hierarchy

  • Checkpoint

Index

Constructors

constructor

Properties

Private handle

handle: number

Private icon

icon: CheckpointIcon = CheckpointIcon.Empty

Private position

position: Vector3 = ...

Private radius

radius: number = 0

Private targetPosition

targetPosition: Vector3 = ...

Accessors

Icon

Position

Radius

  • get Radius(): number
  • set Radius(radius: number): void

TargetPosition

  • get TargetPosition(): Vector3
  • set TargetPosition(targetPosition: Vector3): void

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