Constructors
constructor
- new Blip(handle: number): Blip
Properties
Protected handle
handle: number
Accessors
Alpha
- get Alpha(): number
- set Alpha(alpha: number): void
Returns number
Parameters
Returns void
Display
- set Display(display: number): void
IsCrew
- set IsCrew(crew: boolean): void
IsFlashing
- get IsFlashing(): boolean
- set IsFlashing(flashing: boolean): void
Returns boolean
Parameters
Returns void
IsFriend
- set IsFriend(friend: boolean): void
IsFriendly
- set IsFriendly(friendly: boolean): void
IsOnMinimap
- get IsOnMinimap(): boolean
IsShortRange
- get IsShortRange(): boolean
- set IsShortRange(shortRange: boolean): void
Returns boolean
Parameters
Returns void
Name
- set Name(name: string): void
NumberLabel
- set NumberLabel(number: number): void
Priority
- set Priority(priority: number): void
Rotation
- set Rotation(rotation: number): void
Scale
- set Scale(scale: number): void
ShowHeadingIndicator
- set ShowHeadingIndicator(show: boolean): void
ShowRoute
- set ShowRoute(show: boolean): void
Methods
removeNumberLabel
- removeNumberLabel(): void
setNameToPlayerName
- setNameToPlayerName(player: Player): void